Systems
Systems
Core mechanics and progression systems. Entry pages are live for all listed topics—use the index to jump into what you need.
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Controls (PC)
Keybind list and combat/utility inputs.
Race Selection
Human vs Fiend differences and progression basics.
Divisions
Division perks, captains, and unlock rewards.
Surgery Kit
Revive allies and harvest organs (core economy tool).
Fear (Fiends)
Fear accumulation and fiend progression.
Raids & Drops
High-level bosses and drop-based unlocks.