Angel Fiend
Angel Fiend
A mobility + sustain fiend with summoned weapons and a life-steal finisher (Year Drain).
fiend, playable, sustain, mobility
Quick facts
| Type | Playable fiend |
|---|---|
| Acquisition | Character creation roll / Fiend Roll |
| Role | Zoner · Sustain · Mobility (reported) |
| Visual | White wings + halo (reported) |
| Fear unlocks | Materialize (Fear 10), Materialize: Spear (Fear 25), Year Drain (Fear 30) |
| Notes | Unlock levels and effects may change; verify in-game if values differ. |
Overview
The Angel Fiend is commonly described as a technician archetype: it uses summoned weapons to control space, then swings fights with strong sustain.
Skill unlocks (Fear)
- Materialize — Fear 10 (weapon morph)
- Reported forms: Sword (dash), Katana (aerial mobility), Spear (jump slam)
- Materialize: Spear — Fear 25 (projectile spear + AoE explosion)
- Year Drain — Fear 30 (life-steal grab)
Playstyle notes
- Good at taking fights on your terms with mobility and zoning.
- Year Drain is commonly described as the defining sustain tool at higher Fear.